PTU - Rival: Ian

Name: Ian Defaux
Age: 17
Height: 5'10" (Medium)
Weight: 160 (WC 4)

Level: 1
Trainer EXP: 0/10
Badges: None

Physical Evasion: +1
Special Evasion: +1
Speed Evasion: +1

Health / Status
HP: 51/51
Injuries: 0
AP: 5/5

Statline
Hit Points: 13
Attack: 8
Defense: 8
Special Attack: 5
Special Defense: 5
Speed: 6

BODY
Acrobatics Untrained (2) Intimidate Adept (4)
Athletics Untrained (2) Stealth Untrained (2)
Combat Untrained (2) Survival Untrained (2)
MIND
General Untrained (2) Pokemon Novice (3)
Medicine Untrained (2) Technology Pathetic (1)
Occult Pathetic (1)
Perception Untrained (2) Guile Novice (3)
SPIRIT
Charm Untrained (2) Focus Untrained (2)
Command Untrained (2) Intuition Pathetic (1)
Capabilities
Overland 5 Swimming 2.5
High Jump 0 Long Jump 1
Power 4 Throwing 6
revolmxd-abby-zf8-edit.jpg
Background Title: Stone Cold Trainer
Adept Skill: Intimidation Novice Skill: Pokémon Education
Pathetic Skills: Occult Education, Technology Education, Intuition

Status Menu

Movelist
Struggle (AW AC4, 1M, Normal DB4: 1d8+6, No Effect)

Abilities
-

Inventory

Equipment Effect
Head - -
Main Hand - -
Off-Hand - -
Body - -
Feet - -
Accessory - -
Money 2000 P

Key Items

  • Pokédex

Consumable Items

  • Poké Balls (8)
  • Potion (3)
  • Antidote (1)
  • Paralyze Heal (1)

Pokémon Team

250px-032Nidoran.png
Overland 5
Swim 3
High Jump 1
Long Jump 1
Power 2
Burrow 2
Naturewalk (Grassland)
Underdog

Name: Nidoran (M) Type: poison.png Evasion: 1/1/2 Tutor Points: 3/3
Level 10, 90 EXP HP: 50/50 Injuries: 0 Size: 1'8", 19.8 lbs (1) Held Item: None
Training Regimen: [Tag] [Tag] Digestion Buff:
Ability Usage Special Effect
Poison Point Scene
Free Action
Trigger: User hit by a Melee Move
Effect: Attacking Foe is Poisoned
- - -
Adamant Nature (+Atk, -SpAtk)
Stat Base Added Value
Hit Points 5 +5 10
Attack 6 (+2) +4 13
Defense 4 +3 7
Special Attack 4 (-2) +0 2
Special Defense 4 +3 7
Speed 7 +5 12
Skills
Athletics Acrobatics Combat Stealth Perception Focus
2d6+1 2d6 3d6-1 3d6+1 2d6 2d6
Improvements / Edges
Improvements (Costs)
Moves
Name Frequency AC Type Damage Keywords Special Effect
Sucker Punch At-Will 2 dark.png Base 8:
2d8+10 / 19
A.png Melee, 1 Target, Interrupt, Trigger If an adjacent foe targets the user with a Damaging Attack, Sucker Punch may be used as an Interrupt Move against the triggering foe.
Leer At-Will 2 normal.png - N.png Cone 2, Friendly, Social All legal targets have their Defense lowered by 1 Combat Stage.
Peck At-Will 2 flying.png Base 4:
1d8+6 / 11
A.png Melee, 1 Target None
Focus Energy At-Will - normal.png - N.png Self The user becomes Pumped. While Pumped, the user’s Critical Range is extended by 2, or 18+ if the Critical Range is not otherwise extended. Being switched will cause this effect to end.
Double Kick At-Will 3 fighting.png Base 3:
1d6+5 / 9
A.png Melee, 1 Target, Double Strike None
[Name] [Freq] [AC] [Type] [Damage] [Category] [Keywords] [Effects]

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